Rune Scape Guide

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Skill guides

Agility Courses

There are currently four courses to practice and train Agility.

1. Gnome Stronghold

The first one is to the west of Ardougne in the Gnome Stronghold.
If you have completed the Tree Gnome Village Quest you can use the Spirit Trees to
teleport to the Gnome Stronghold faster. This course runs in a square so it is best to
start at the beginning (the log by the entrance) and go counter-clockwise.


Gnome Stronghold
The obstacles on this course are:
1) log
2) obstacle net
3) tree branch
4) balancing rope
5) tree branch
6) obstacle net
7) obstacle pipe
The obstacles on this course can’t be failed. When you complete this course, you receive 92.5 agility xp.

2. Barbarian Outpost

After reaching level 35 Agility, and finishing the barcrawl you can move on to the course that is alongside of the
Barbarian Outpost. Most do this course clockwise.

There is a pipe to squeeze through and some new obstacles that aren't at the Gnome Stronghold.

In this course you have a chance to fall and take damage on certain obstacles. It is wise to take some food to heal while you are training there.

Barbarian Agility
The obstacles are:
0) the obstacle pipe you have to squeeze through to get into the course (you get 10 xp for doing that)
1) ropeswing**
2) log balance**
3) obstacle net
4) balancing ledge**
5) crumbling wall
6) crumbling wall
7) crumbling wall
(** means that the obstacle can be failed)
For completing the full course you receive 139.5 agility xp.

3. Agility Dungeon

This is where higher-level agility players train. You must have a level 40 agility to complete the first obstacle and need as high as level 67 to finish the entire dungeon. Do not pray at the chaos altar! It makes you fall in a huge pit of level 12 - 64 poisonous spiders!

Agility Dungeon is located south of the Fight Arena in a house with a spiderweb blocking the door. Cut the spiderweb with a weapon that has a slash attack on it, then go down the stairs at this house to enter
the dungeon.
Agility Dungeon
The obstacles are:
1) balancing ledge (22.5xp, needs level 40 agility to cross)
2) obstacle pipe (7.5xp, level 49 to squeeze through)
3) monkeybars (20xp, level 57 to swing across)
4) pile of rubble (5.5xp, level 67 to climb)

Sinister Chest

At the furthest back in the Agility Dungeon resides Salarin the Twisted. Salarin can only be killed by strike spells and he sometimes drops a sinister key, which is used to open the herb chest in the skeletons room.

When you open the chest you get poisoned, so it’s good to bring along antipoison or super antipoison potions.
The chest contains 9 herbs: 2 Harralander, 3 Ranarr Weed, 1 Irit Leaf, 1 Avantoe, 1 Kwuarm, and 1 Torstol.

There is a back door to agility dungeon which leads straight from Yanille to the area behind the monkeybars. The door is locked and it needs level 82 thieving to picklock. Near the place when you climb up from the pile of rubble is a lockpick spawn.

4. Deep Wilderness

At level 52 agility you can take a chance and go into the wilderness to complete obstacles. The obstacles are located far west at levels 49 to 55 of the wilderness.
Deep Wilderness

There are many obstacles and if you complete the course you will recieve 682 agility experience. The Obstacles are:

Pipe - Can't be failed
Ropeswing - Can be failed 16-19% of remaining hitpoints.
Lava Stepping Stones - Can be failed 20-22% of remaining hitpoints (16 of 75, 12 from 55, 9 from 44).
Spike Pit Bridge - Can be failed (5+ Damage to Hitpoints)
Vine Climb - Can't be failed

After the Spike Pit Bridge is an Aggressive level 22 Skeleton. If you fail at the Ropeswing or Spike Pit Bridge, you fall into an underground area with about 6 Level 31 Skeletons, all Aggressive. If you get out, you're next to the Lava Stepping Stones again.


Misc. Agility spots
Crumbled wall to Falador West Bank - Experience given: 25


Brimhaven Agility Arena

In this section of the guide you will hear about the new update, The Brimhaven Aztec Agility Temple. First of all, bring lots of food. GOOD food! Second, head to Brimhaven and just North of the gate into the non-members area of Karamja Island, you will see a little bamboo hut. Talk to "Cap'n Lzzy No Beard". It takes 200 coins to enter the temple. As soon as you enter, you will get the new music "Aztec" (Note: 25 magic helps. Bring teleport runes, as you never know when you'll be stranded without food.)

The Object of this temple is to follow the the blinking red arrow on the map. You will have 30 - 60 seconds before it moves.

Once you find the right area, the arrow will be blinking yellow. Click on the ticket dispenser.

Now rush to the blinking red arrow again, it will turn yellow when you are close to the ticket dispenser, and click the next ticket dispenser. You will get a agility ticket! From now on, every one you reach before the time runs out will give you a ticket. If you fail to get one because it moved, just start over (whenever little red/green light in corner is red you need to start over). (Note: The first one doesn't give you a ticket.)
An agility arena ticket looks like this: Agility Ticket

Here are the items you can buy with your agility tickets:
Agility Ticket Exchange
Talk to "Pirate Jakie the Fruit" for your reward(s). (He's outside in the hut.)
One Ticket (1): 240 exp to agility
Ten Tickets (10): 2,480 exp to agility
Twenty Five Tickets (25): 6,500 exp to agility
One Hundred Tickets (100): 28,000 exp to agility
One Thousand Tickets (1000): 320,000 exp to agility

Toad Flax: 3 Tickets
Snapdragon: 10 Tickets

Pirates Hook: 800 Tickets (The Pirate's Hook is a weapon.)

I have made a map of the Aztec Temple and every obstacle inside it. Here it is:
Aztec Temple

Some obstacles require a certain level agility:

Blade---level 20 agility
Hand Holds---level 20 agility
Spinning Blade---level 40 agility
Darts---level 40 agility - If you fail, your agility lowers by two temporarily.
(Note: Stat Restore potion does not help in raising your agility back after being hit by darts.)
Brimhaven Agility Arena

All failures will damage you between 2 to 6 points.

Agility Arena FAQ

Q: I'm Lost! How do i get out?
A: Easy. Go to the most northeast corner you can go to and the ladder is there.

Q: How long do I have until the arrow points to another direction?
A: Around 1 minute to 1 minute and 30 seconds.

Q: Can any obstacle not be failed?
A: Nope, all of the obstacles can be failed depending on your agility level.

Q: What level agility do I need to go through the highest obstacle?
A: 40+ agility. However, those obstacles are the ones that shoot darts at you and the ones with the Axe swinging at you.

HINT: The higher agility level you are, the easier it is to get tickets.

 

 

 

 

 

 

 

 

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